# Wager question doesn’t remove points

**URL:** <https://community.crowdpurr.com/t/wager-question-doesn-t-remove-points/357>\
**Category:** Bugs\
**Tags:** trivia, features\
**Created:** [February 27, 2022, 4:14am UTC](https://community.crowdpurr.com/t/wager-question-doesn-t-remove-points/357 "2022-02-27T04:14:15Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![trivia](https://avatars.discourse-cdn.com/v4/letter/t/a87d85/32.png) [@trivia](https://community.crowdpurr.com/u/trivia)\
**Post date:** [February 27, 2022, 4:14am UTC](https://community.crowdpurr.com/t/wager-question-doesn-t-remove-points/357/1 "2022-02-27T04:14:15Z")

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If you wager points and choose the incorrect answer points are deducted.

If you wager points and do not answer the question at all, the wager points are not deducted.

Current Settings:  
Settings → Trivia Format - \> Lose Points When Incorrect: None

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**Author:** ![RossN](https://yyz1.discourse-cdn.com/flex031/user_avatar/community.crowdpurr.com/rossn/32/74_2.png) [@RossN](https://community.crowdpurr.com/u/RossN)\
**Post date:** [March 3, 2022, 10:05pm UTC](https://community.crowdpurr.com/t/wager-question-doesn-t-remove-points/357/2 "2022-03-03T22:05:16Z")

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Hi @trivia. Welcome to the community.

You’re correct. This is due to the current design of all non-answers not affecting the score/rankings. The player sees their answer as incorrect due to “running out of time” on their phone but there is no scoring penalty, regardless if you have **Points Wagering** or a **Lose Points When Incorrect** setting that _should_ cause the player to lose points for an incorrect answer.

We’re working on correcting this so that a non-vote would trigger the appropriate **Lose Points When Incorrect** or **Points Wager** loss.

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**Author:** ![garry](https://yyz1.discourse-cdn.com/flex031/user_avatar/community.crowdpurr.com/garry/32/427_2.png) [@garry](https://community.crowdpurr.com/u/garry)\
**Post date:** [October 21, 2022, 8:06pm UTC](https://community.crowdpurr.com/t/wager-question-doesn-t-remove-points/357/3 "2022-10-21T20:06:07Z")

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Hi Ross,  
In relation to a non answered wagered questions losing one fifth of the total points value, will this be implemented?  
I’m looking at the settings and it doesn’t seem to be an option…it only applies to non-wager questions…or does it work on wager non answers too?

> [@RossN](#):
>
> We’re working on correcting this so that a non-vote would trigger the appropriate **Lose Points When Incorrect** or **Points Wager** loss.

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**Author:** ![RossN](https://yyz1.discourse-cdn.com/flex031/user_avatar/community.crowdpurr.com/rossn/32/74_2.png) [@RossN](https://community.crowdpurr.com/u/RossN)\
**Post date:** [October 24, 2022, 1:21pm UTC](https://community.crowdpurr.com/t/wager-question-doesn-t-remove-points/357/4 "2022-10-24T13:21:29Z")

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Currently, a _non-answer_ across all types of trivia questions results in _not_ losing any points. It has to do with our internal design. We are going to fix this, but for now, a non-answer will not result in any loss of points.

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**Author:** ![garry](https://yyz1.discourse-cdn.com/flex031/user_avatar/community.crowdpurr.com/garry/32/427_2.png) [@garry](https://community.crowdpurr.com/u/garry)\
**Post date:** [March 27, 2026, 1:23pm UTC](https://community.crowdpurr.com/t/wager-question-doesn-t-remove-points/357/5 "2026-03-27T13:23:54Z")

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Hi Ross…any update on this?

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**Author:** ![alex.uliasz](https://avatars.discourse-cdn.com/v4/letter/a/87869e/32.png) [@alex.uliasz](https://community.crowdpurr.com/u/alex.uliasz)\
**Post date:** [August 14, 2026, 12:01am UTC](https://community.crowdpurr.com/t/wager-question-doesn-t-remove-points/357/6 "2026-08-14T00:01:52Z")

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Could you please correct this bug in the game as this post is over 4 years old

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**Author:** ![RossN](https://yyz1.discourse-cdn.com/flex031/user_avatar/community.crowdpurr.com/rossn/32/74_2.png) [@RossN](https://community.crowdpurr.com/u/RossN)\
**Post date:** [September 1, 2026, 3:58pm UTC](https://community.crowdpurr.com/t/wager-question-doesn-t-remove-points/357/7 "2026-09-01T15:58:13Z")

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We’ll be getting to this in the near-term. Thanks for your patience.

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**Author:** ![tilt.karaoke](https://yyz1.discourse-cdn.com/flex031/user_avatar/community.crowdpurr.com/tilt.karaoke/32/566_2.png) [@tilt.karaoke](https://community.crowdpurr.com/u/tilt.karaoke)\
**Post date:** [September 29, 2026, 7:46pm UTC](https://community.crowdpurr.com/t/wager-question-doesn-t-remove-points/357/8 "2026-09-29T19:46:33Z")

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Hello, do you know if a “Lose points for non-answer” or whatever function that will make a non-answer function the same as an incorrect answer, option will be available in the next update? Using the “Lose Partial Points” button seems pointless as most people chose to not answer unless they are positive because they know they don’t lose any points if they are wrong.

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**Author:** ![RossN](https://yyz1.discourse-cdn.com/flex031/user_avatar/community.crowdpurr.com/rossn/32/74_2.png) [@RossN](https://community.crowdpurr.com/u/RossN)\
**Post date:** [October 1, 2026, 2:12pm UTC](https://community.crowdpurr.com/t/wager-question-doesn-t-remove-points/357/9 "2026-10-01T14:12:40Z")

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We’ve started working on it. 👍

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<div class="post-metadata">

**Author:** ![RossN](https://yyz1.discourse-cdn.com/flex031/user_avatar/community.crowdpurr.com/rossn/32/74_2.png) [@RossN](https://community.crowdpurr.com/u/RossN)\
**Post date:** [October 1, 2026, 10:43pm UTC](https://community.crowdpurr.com/t/wager-question-doesn-t-remove-points/357/10 "2026-10-01T22:43:32Z")

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So there’s a gotcha that we have found while working on this, and I’m curious about your opinion as trivia hosts and users.

To review: the idea is that any non-answer cast will cause a player to _lose_ points if either “Lose Points When Incorrect” is enabled or the question has a points wager. Where right now, not answering has no consequence.

In the above use-case of an individual trivia game it’s pretty straight-forward for how it will function. When a player doesn’t answer, they actually cast a “non-answer” vote that will trigger the points loss. And if they try to turn their phone off, etc., the server does a sweep and adds the non-answer for them. It will work well.

Where it gets tricker is in Advanced Team Mode.

Currently, we use a weighted average so that if a player joins an Advanced Team and then turns off their phone after a single question, it doesn’t pull the team’s average down. The algorithm considers the players “weight” which is how many questions they have answered. We added this because years ago, hosts and teams were complaining that a player would join their Advanced Team, then flake off to the bar, and ruin their team’s average by answering very few questions. Even worse, it was easy to sabotage an Advanced Team by simply joining their team and never answering a single question. Instant nosedive of the team average.

Getting the point, if we turn on the above non-answer functionality for Advanced Team Mode games, it will basically restore it back to a simple average algorithm with the above problems. As how can we know if a player walked away versus the player is choosing not to answer? Do we not add this new mode for Advanced Team Mode? Make it a setting that can be enabled/disabled? Add this to Advanced Team Mode then we lose the cool weighted average algorithm that has worked really well for a lot of years.

Just curious about your thoughts.
